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Deeptown Night
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Virtual world description

Introduction

During the last decades with the development of the Internet, the creation of the three-dimensional virtual worlds has started, allowing the computer to show information in a more convenient way for the human perception. In many network communities, people are communicating in chats or forums, using nicknames and avatars, while the virtual world can give the user a possibility to communicate in the animated human shape. You get the opportunity to operate with your avatar as in a computer game, and to move around in the virtual world. Such management is common for most people, even those, who don’t have computers, but are buying game consoles. The idea had a success, and on the Internet, projects of the virtual worlds from various creative groups periodically began to appear.

Nothing is so infinite, as human imagination...The imagination pushes the person further, continuously expanding the horizons of her or his knowledge and opportunities.

Writers and film-directors haven’t missed the chance, and as a result of their new creativity in the literature and the cinema, a new genre was created, which has received the name "cyberpunk". In the middle of 90s, celebrated Russian science-fiction writer, Sergey Lukyanenko (the author of”Night patrol "), wrote the books ”Labyrinth of reflections” and ” False mirrors” in which the author has presented his vision of the virtual world. This world was named "Diptaun" (Deeptown) and it shaped a new development of the global network. In Lukyanenko’s plot, Deeptown was created as a huge virtual international mega city with the population about 25 million, to which people could connect from their computers. To achieve the full sensation of realism during the connection to Deeptown, a special program made the brain believe that what it saw on the screen was reality. Deeptown gave people the opportunity to live a brighter and more interesting life. Further more - the person received the impression that she has lived not once, but many extraordinary lives, while the real world, certainly, could not give that impression.

Today such a program, which gives the effect of "immersion", is still fiction. However, the numerous scientific research institutes from different countries are researching in this area. As history has proved numerous times: what was the fiction yesterday, is created today, and tomorrow becomes an ordinary thing. Now the development of multimedia technologies allows creating the qualitative and scaling virtual world, capable of becoming a network of the future.

Sergey Lukyanenko's books about Deeptown have been bestsellers during several years. All these years they have excited the imagination of their readers, who realized, that the time for creation of the global virtual world is coming closer. In his books, Lukyanenko hasn’t forgotten about his friends, who have inspired him - programmers, who the author has described as characters (the Computer Magician (Komp’juternyj Mag) and the Maniac (Man’jak)). In reality Sergey Kuznecov (the Computer Magician) lives in Canada, and he is an old follower of the idea of Deeptown. For many years, he closely examined the improvement of computer technologies, and thought of concepts for realization of future Deeptown.

Adherents and enthusiasts of the virtual world described in books by S.Lukjanenko began to find each other in the end of 2002 on unlimited open spaces of the Internet. Sergey Kuznetsov was also a part of this group and, being one of the co-authors of Deeptown, has headed the project. Owing to this merge,”Project Deeptown”has incorporated a set of remarkable and fresh concepts, some of which still have no analogues. S.Lukjanenko has approvingly concerned to the organized group, hoping to make his literary creation real.

The aim of our project is to create a basis of the global virtual world which will keep habitual opportunities of users of the Internet, and also will add new opportunities, more convenient for people. And then the work will be general - to equip and occupy this world. The majority of previous projects had one serious lack – as time went on they became outdated technologically. The program basis of Deeptown represents an open program interface which allows practically unlimited opportunities to become more modern. This will make it possible to keep up with time and to adapt flexibly as computer technology becomes more and more perfect.

Since more than two years, developers have created standards for the basis of to the realization of the project, with pure enthusiasm, sacrificing hours of their free time. Considering the scale of the project, financial investments become necessary, because they can accelerate the development and the popularization of the project. For this purpose, sponsors are invited to join the project, for further discussions about co-operation.

Appearance of Deeptown

As it was planned, the virtual city of Deeptown with its appearance reminds us of a beautiful game with magnificent volumetric landscapes and architecture. In the graphics, developers have tried to enclose the best known technologies enhanced by their own specialized ideas. In Deeptown you will have an opportunity to be in an interesting company in one room, or on a park bench, among trees and bright flowers. Even though everyone is in different corners of the Earth, it is possible for the group, to travel in various places or the game worlds which are much more convenient in Deeptown, than on the Internet. And wherever you and your friends would like to go, you always have an opportunity to communicate with each other with voice or text. Deeptown is not simply a three-dimensional environment for meetings and dialogue. It’s possible to be engaged in any activity connected with business, science, art, culture, etc. The virtual buildings located in Deeptown also serve these purposes, representing offices, clubs or shopping-centres. You can create your personal space as an apartment or house, where the separate rooms are arranged instead of pages and they can be created to your own special taste. The opportunities of the graphic interface and a wide choice of patterns allow you to show the image and the text operatively. Having the imagination, it is possible to arrange a beautiful presentation show from the saved information. It is possible to invite visitors and guests to your house or simply to arrange an exhibition hall for everyone, as on usual the web-page. To make a re-arrangement of the virtual apartment is much easier, than you can do on the web-page. And such opportunities will be accessible to everyone.

The developers of the project have considered many weaknesses of weak parts of the Internet, and in advance have prevented them in Deeptown. The greater convenience to the users is that in Deeptown the system for information search, is carefully planned. That will make it possible for the visitors to find what is necessary for them quickly. In order to increase convenience and efficiency, offices and showrooms of various firms and network shops are placed on their own floors of the separate skyscraper, designated for a certain theme.

Before entering Deeptown, the user will need to choose an appearance. For this purpose there is an extensive selection of ready alternatives which she can change to her own taste. There will be a big variety of a different hair dresses, clothes, footwear, and also such details, as a nose, eyebrows, lips, eyes and even the colour of the manicure. All this set will be improved periodically, and to be added in the process of work of regular and independent designers. You can have several appearances, depending on where you wish to go and how you wish to look. Especially for the newcomers, an easy handled tutorial on skills of management, which reminds a lot of management in games, is offered. To the registered users a virtual communicator is handed out. It serves as a communication facility, the navigator, a personal database, a notebook and many other useful things, which are incorporated by a program, into a universal and multipurpose device.

You may enter Deeptown through so-called portals, operating like habitual hyperlinks. The necessary links can be written down in the personal communicator as easily, as to add a link to "Favourites". Firstly the personal directory contains addresses of accessible virtual hotels and popular places. You may move around on foot, by transport, and by teleports, which will be made in the form of beautiful small buildings with set of doors.

Entering one of them, you will be able to choose a destination, and then come out in the necessary place. When a new user is registered, he or she will be provided by a virtual living space which becomes both a mail box and the address at the same time. It is a free hosting offered by default, but with the money you may choose a more interesting house or even a magnificent palace.

The centre of Deeptown represents a circle shaped area, around which the areas are placed as equidistant belts and divided into different language zones. Thus, the lay-out of city is similar to a lay-out of antique cities. This principle of distribution is conceived for the architectural style and fast excess to the necessary places in Deeptown. The areas are divided by streets, parks and squares, and roads for safety of passers-by are separated from parks and sidewalks by the special three-row handrail, which are glowing in the darkness by bright guiding fires. You may cross the street by a teleport. Those who wish, can drive through Deeptown by a virtual car and, certainly, - what a virtual city would be without the air transport? These things will be obligatory.

The areas are located in this order (beginning from the centre):

• Administrative (administrative and juridical departments)

• Business and financial (the trade missions, Internet shops, firm sites, etc.)

• Scientific (various universities and colleges, and also research laboratories and scientific groups)

• Educational (libraries, the educational centres, etc.)

• Cultural and entertaining (cinema, music, theatres, galleries, museums, clubs)

• Inhabited (different kind buildings from hotels to prestigious quarters with palaces).

• Game (gambling, sports and rally, portals to the game worlds)

• Industrial (an exhibition of constructions where it is possible to lead an excursion inside of a model factory, factories, or buildings on sale)

• Parks (beautiful pieces of the virtual nature - for those who like to be alone)

• Forest and ocean coast (frontier areas in which it is possible to wander and where you can meet somebody…)

If you diced travel around the centre of Deeptown on one radius, you will be constantly in one thematic belt, passing from one language zone into another. The design of buildings can be executed in the form of their real prototype, or by wishes of the creators and the customers

There are lots of people in the world, who love computer games. In the Deeptown, a steadfast attention is given to this and portals to the game worlds will be given to the visitors. Thus the game worlds of the certain or adjacent genre will be located in the uniform network space, which allows to expand due to new connected servers and this makes them boundless, as an extending Universe. It is not a coincidence that they are called game worlds. For foreign developers of games, the necessary tool programs, with which it will be possible to create, will be given, or to adapt under format of Deeptown your own games. The prepared game then attaches to the general network and therefore the space of the game world extends and is added with something new. Hence, the game worlds will live their own life, be improved and to be filled with a creative variety.

The Deeptown itself will be the centre of the whole virtual Universe. In the edge of the city, parks, behind which will be a wood zone or coast of ocean, will settle down. The fans of the romanticism can walk there, enjoying the singing of birds and the splash of waves, the sunrises and the sunsets, the moonlight and the star sky. As a conclusion of this review we will add that developers of the project are doing great efforts, so Deeptown would become the world where communication of people through computers is realized at a high level of psychological comfort, and also has given a chance to creative people to be united and make their ideas and dreams real.